Guides · Vetting
How SOF contractors get vetted
Most SOF contractors get vetted on a résumé and two or three reference calls, plus a background check or clearance when the job needs one. None of that asks the people who were actually on the team with you, which is what peer vouching does.
Why résumés and reference calls fail
Hiring for contract and security work leans on a résumé and a few reference calls, and the candidate controls both.
Résumés are self-reported. Special operations jobs translate badly into civilian language, and the person reading usually can’t tell a strong record from a padded one, so two very different careers end up reading the same.
And you pick your own references. Nobody lists the teammate who would hesitate. Three people the candidate chose, each called once by a stranger, rarely say anything the candidate didn’t see coming. And since every company runs its own checks, the same references get called by every new recruiter and whatever one employer learned is gone by the next contract.
Background checks and clearances answer different questions: are you who you say you are, and is there anything disqualifying on record. They don’t tell anyone if you’re any good or if people would want you on their team.
How peer vouching works
On OPtrust the people who worked with you answer one question about you, on your character and on specific skills: would you pick them for your team? The answer is one of these.
- First pick. “I’d pick them first for my team.” Attributed, full weight. This is the one that moves the score.
- Solid. “I’d want them on my team, no issues.” Anonymous, half weight.
- Pass. “I probably wouldn’t pick them.” Anonymous. It counts one and a half times, and more when Passes come from several units.
No five stars and no endorsements. Only a First pick is attributed, so nobody softens a Solid or a Pass worrying that the person will find out who gave it.
Six layers of scoring
A raw count of vouches would be easy to game, so the score is computed from the whole graph of who vouched for whom, twice a day, in six layers:
- Cluster detectionWorks out the tribes in the graph from who vouches for whom and who served together, so every vouch comes from somewhere we can place.Community detection over the weighted vouch graph. Nothing self-reported.
- Context weightingA vouch from someone who was there for three years and holds the skill outweighs one from someone who wasn't. Back-scratching gets discounted.Every vouch is a weighted edge, and nobody sets their own weight.
- DecaySkill vouches fade over the years and character vouches barely do. Old mistakes lose weight, but they stay on the timeline.Signal decays toward a floor and never reaches zero.
- Trust propagationTrust starts at vetted seed operators and flows out along the vouches until the network settles. If trusted people vouch for you, you end up trusted.Iterated over the whole graph until it converges, once for character and once per skill.
- Diversity scoringTen vouches from one team count for less than three from three different units. Independent negatives from separate units hit hardest.Diversity multiplies. Independent negatives compound.
- Fraud detectionA separate pass hunts for rings of accounts that only vouch for each other. A flag goes to a person to look at and never straight to a score.Honest and dishonest labels spread through the graph until the rings light up.
The same vouches always give the same number. There’s no language model anywhere in the scoring path, and a fraud flag never changes a score by itself. A person reviews it.
From score to tier
The score lands you in one of four trust tiers:
- Unverified. Fewer than three vouches so far.
- Verified. Three or more vouches from people who served with you.
- Established. Eight or more, and a solid network score.
- Trusted. Fifteen or more, from at least three separate units.
Every tier also needs the score to clear its bar, so a pile of weak vouches won’t get you there. Skills have their own ladder (Claimed, Vouched, Proven, Expert), and a skill only moves up on vouches for that skill.
What leaves the network
What you carry out is a signed card: one link with your tier, your vouched skills and how many separate units vouched. Change one character and the signature fails. Your name shows on it, and you can leave it off.
Employers approved to search the network see the same kind of picture, minus the names. They can filter by skill, clearance and tier, and nobody’s identity reaches them until that person says yes. More on that in hiring vetted operators. If you’re the one getting vetted, start with getting out of SOF or executive protection jobs after SOF.
Questions
Can someone game the score with friends?
It's built to make that hard. Vouches from one tight group get discounted, so ten from one team count for less than three from three different units. A separate pass also hunts for rings of accounts that only vouch for each other, and those flags go to a person to review. They never change a score on their own.
Will I know who gave me a Pass?
No. Only a First pick is attributed. Solid and Pass are anonymous to everybody, the person rated included, so nobody softens a rating under pressure.
How often is the score updated?
The whole network gets scored twice a day. The same vouches always give the same result, and there's no language model anywhere in the scoring.
What does an employer see?
An anonymous profile: trust tier, skills and their levels, how many separate units vouched, and whether the service record was verified. Names and contact details reach a specific employer only after the operator says yes to them.
Can I verify a card someone sent me?
Yes. Every card is signed with OPtrust's key. Open the link and the page checks the signature, and if one character of the card has been changed the check fails. The public key is published, so anyone can check it independently.